
Your quest - Keep the party strong. You’ll build a healthy studio culture where people know what "good" looks like, grow their skills, and feel heard without turning the place into a bureaucracy dungeon.
Daily quests
› Recruit and onboard new party members
› Maintain clear role expectations, levels, and growth paths
› Run feedback loops (1:1s + pulses), turn them into real improvements
› Support leads with performance conversations and fair compensation discussions
› Keep the studio safe from "toxic dynamics" debuffs: mediate, resolve, and escalate when needed
› Coordinate internships / school cooperation
Requirements (your build)
› Strong communication and judgment: you can keep things human and fact-based
› Ability to design lightweight processes that people actually follow (no paperwork for paperwork’s sake)
› Comfort handling sensitive situations
› Ability to turn messy feedback into a clear plan
Bonus stats (nice to have)
› Experience with surveys
› Familiarity with compensation frameworks
› Experience in game dev / creative industries
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - Make every hit, ability, and moment feel powerful. You’ll craft real-time VFX that boost gameplay readability, atmosphere, and "wow" without melting the GPU.
Main objectives
› Conjure and implement real-time VFX in Unity using VFX Graph and/or Shuriken
› Shape materials and stylized magic with Shader Graph (and lightweight HLSL if needed)
› Team up with design + engineering to nail timing, readability, and impact
› Keep your spells efficient: optimize for overdraw, spawn counts, textures, budgets, and LODs
› Iterate fast based on feedback, while staying consistent with the project’s art direction
› Maintain a clean VFX library (prefabs, naming, reuse-friendly setups)
Required skills (your stat sheet)
› Strong real-time VFX portfolio (Unity preferred)
› Hands-on experience with VFX Graph / Particle System
› Good grasp of performance constraints and how to optimize effects
› Comfortable collaborating cross-team and iterating based on feedback
› Organized workflow: clean setups, predictable naming, reusable systems
Nice-to-have perks (rare drops)
› Houdini (flipbooks/procedural helpers), After Effects (2D comp), Substance tools
› Shipped game experience and/or work under strict performance budgets
› Familiarity with URP/HDRP depending on project needs
› Basic scripting understanding for events/hooks (C# is a plus)
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - Turn ideas into playable content. You'll script gameplay systems, tools, and interactive moments and help ship them across PlayStation, Xbox, and Switch.
Main objectives
› Script and implement gameplay content (interactions, abilities, UI hooks, quest/mission logic, triggers)
› Build small tools and helpers that make content creation faster for the team
› Support console development: platform constraints, performance checks, and integration fixes
› Collaborate with design/art/engineering to make features feel solid and shippable
Required skills (your stat sheet)
› Basic Unity and/or Unreal knowledge and the ability to build a working interactive prototype independently
› Experience with C# (Unity) and/or C/C++ (Unreal / low-level)
› Clean, readable code habits (you don’t leave cursed scripts behind)
› Ability to debug calmly under pressure and communicate clearly with the team
Nice-to-have perks (rare drops)
› Any shipped project (even small) or console experience
› Familiarity with profiling / performance basics and working with constraints
› Experience with data-driven systems (configs, scripting, modular setups)
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - You’ll design and build playable levels in Unity and/or Unreal, turning ideas into spaces that feel great to play. Working within gameplay + technical constraints, you’ll collaborate closely with design and art dept. and own the level from first layout to final polished scene (gameplay + visuals).
Your daily quests
› Block out and iterate level layouts (flow, pacing, readability)
› Set up levels in-engine: terrain + props + dressing + basic lighting
› Work with 3D artist assets and place them in a clean, consistent way
› Polish levels to a “ship-ready” state (composition, mood, clarity)
› Iterate based on feedback and playtests
Requirements (your build)
› Experience with 3D objects, scenes, and basic lighting in Unity and/or Unreal
› Understanding of core gameplay principles (readability, flow, pacing)
› Basic sense for color, light, and composition
› Creativity + attention to detail, and the ability to iterate fast
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - Bring characters to life with animations that feel impactful - weight, timing, clarity, and polish.
Your daily quests
› Create, clean up, and polish animations in Maya and/or MotionBuilder (keyframe + mocap where relevant)
› Retarget and refine mocap (timing, arcs, foot contact, spacing, silhouette/readability)
› Build consistent animation sets: locomotion, actions, reactions, transitions, loops
› Work closely with design/art to hit the right "feel" and gameplay readability
› Iterate fast through feedback rounds and ensure animations ship in the engine (not stuck in exports)
Requirements (your build)
› Solid experience with 3D character animation (keyframe and/or mocap cleanup)
› Comfortable in Maya and/or MotionBuilder
› Basic working knowledge of Unity and/or Unreal (import pipeline, in-game validation)
› Good sense of timing, weight, posing, and gameplay readability
› Ability to spot and fix "in-game issues" (sliding, popping, bad transitions)
Nice-to-have (bonus stats)
› Experience with retargeting pipelines, animation blending/state machines
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - Venture into our builds, explore every corner, and uncover the hidden curses: bugs, glitches, broken flows. Before players ever see them. Your job is to protect the player experience and help the team ship a smoother, more enjoyable game.
Your daily quests
› Test new builds and features (smoke checks + focused runs)
› Reproduce issues reliably and report them clearly (steps, expected vs actual, screenshots/video)
› Scout for gameplay “pain points” (confusing UX, frustration spikes, unclear goals)
› Retest fixes and make sure old bugs don’t respawn
Requirements (your build)
› Understanding of basic gameplay principles and player motivation
› Familiarity with the game industry and major titles (you know what “good” feels like)
› Attention to detail + patience to investigate and reproduce issues consistently
Nice-to-have (bonus loot)
› Experience with YouTrack / structured bug reporting
› Basic understanding of Unity/Unreal pipelines
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year
Your quest - You’ll turn ideas into playable, shippable game experiences. From core mechanics and progression to story beats and player motivation. You’ll design concepts, write clear treatments/docs, and work with the team to get them implemented in-engine, iterated, and polished.
Your daily quests
› Design and iterate gameplay systems (core loop, progression, balance, rewards)
› Create concepts + story treatments and translate them into clear, actionable design docs
› Implement and tweak content in Unity and/or Unreal (data, setup, basic scripting/tools use as needed)
› Collaborate with art/animation/QA to make sure features “feel right” in-game
› Playtest, gather feedback, and iterate fast (clarity, pacing, fun, readability)
Requirements (your build)
› Solid understanding of game design principles and player motivation
› Working knowledge of Unity and/or Unreal (enough to implement/iterate, not just write docs)
› Familiarity with the game industry and major titles
› Strong communication: you can define clear outcomes
Nice-to-have (bonus stats)
› Experience with balancing (numbers, pacing, economy/progression)
› Experience writing narrative/design documentation that teams can execute
_____________
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year